Overview / Review of Nintendo’s 1985 NES game, Duck Hunt.
As the direct descendant of Nintendo’s 1976 projector-based Laser Clay Shooting System game Beam Gun: Duck Hunt, the classic NES Zapper game serves as a nod of recognition to one of Nintendo’s earliest successes in the electronic gaming market. As a game that came bundled with every NES model that included a light gun, Duck Hunt was destined to become the most… Continue reading →
Overview / Review of Nintendo’s 1985 NES game, Donkey Kong Jr. Math.
Donkey Kong Jr. Math, Nintendo’s ”contribution” to the cognitive development of young children, was widely considered the weakest of the NES’ first wave of games, epitomizing the occasionally myopic approach of Nintendo’s marketing machine during the early 1980s. Much like R.O.B., Donkey Kong Jr. Math was soon regarded as a misguided attempt to do something different, and the Education “Series” … Continue reading →
Overview / Review of Nintendo’s 1985 NES game, Pinball.
Released with the 1985 test market launch in New York City of the Nintendo Entertainment System, Pinball stands as one of the eighteen titles buttressing the very foundation of the newly founded Nintendo of America’s experimental business venture. Working within the confines of an impossibly claustrophobic 24k ROM chip, Nintendo rewarded early-adopters with the most advanced pinball simulator of its time in this pixel-perfect port of their 1983 arcade game of the same name. Continue reading →
Overview / Review of Nintendo’s 1985 NES game, Golf.
Released as a launch game for the Nintendo Entertainment System in the fall of 1985, Golf presents an interesting conundrum: while it is infinitely more playable than golf games released on earlier, significantly less powerful systems (PGA Golf for the Intellivision, 1979; Golf for the Atari 2600, 1980), it is so primitive by comparison to every other… Continue reading →