Despite a box that prominently features some of the worst box art to ever grace the shelves of video game retailers, Toki is an excellent port of the underrated 1988 arcade classic of the same name. As is the case with many of Taito’s 8-bit releases, Toki’s late 1991 release buried it beneath the massive shadow cast by Nintendo’s aggressive promotion of their newly launched 16-bit successor to the NES. Though a quality title, the lack of media coverage and retail shelf… Continue reading →
Overview / Review of SNK’s 1990 NES game, Crystalis.
Crystalis (or God Slayer, as it was called in its native Japan) was different from the releases that the public generally expected from celebrated arcade developer and publisher SNK. Known primarily for action and war games, the company broke from tradition in releasing Crystalis, providing gamers with a slower paced, plot-driven narrative in place of the tanks and guns that usually populated well-known previous games such as Ikari Warriors, Alpha Mission, or P.O.W. Combining… Continue reading →
Overview / Review of Konami’s 1990 NES game, Castlevania III – Dracula’s Curse.
Konami’s final chapter of their classic NES trilogy, Castlevania III: Dracula’s Curse is a true 8-bit technological tour de force, constantly pushing the hardware to (and occasionally beyond) its limits. Staged as a prequel to the first two Castlevania games, the player assumes the role of Simon’s ancestor, Trevor Belmont… Continue reading →
Overview / Review of Konami’s 1991 NES game, The Lone Ranger.
The Lone Ranger follows Konami’s penchant for quality licensed action titles, joining ranks with other notable Konami titles like Mission: Impossible, Monster in My Pocket, and Tiny Toon Adventures. The Lone Ranger founds its premise on the 1981 western film, The Legend of the Lone Ranger, which was in turn based on The Lone Ranger, a radio serial (running 1933-1954) and television series (1949-57). Continue reading →