Overview / Review of Capcom’s 1987 NES game, Trojan.
Released under Capcom’s Captain Command “Challenge Series” label in 1987, Trojan is a port of a moderately successful arcade title, joining the trend established by Capcom’s prior US releases, including ports of 1942, Commando, and Ghosts ‘n Goblins. As the company’s earliest side-scrolling beat ’em up, Trojan laid an important foundation for many of the company’s later … Continue reading →
Overview / Review of Nintendo’s 1987 NES game, Mike Tyson’s Punch-Out!!
Before releasing the Nintendo Entertainment System, Nintendo had already established themselves as a power-player in the western arcade entertainment business. Previously finding success in bringing Donkey Kong, Mario Bros., and Popeye to the coin-op markets, the Japanese corporation had owners of gaming centers of the early 1980s waiting with bated breath for their next highly-anticipated quarter muncher. Nintendo answered with 1984’s Punch-Out!!… Continue reading →
Overview / Review of Nintendo’s 1987 NES game, Metroid.
While Nintendo’s golden child has often dominated the spotlight, Miyamoto was not the only force instrumental to Nintendo’s meteoric rise: equally prolific and influential was Gunpei Yokoi, the head of Nintendo’s R&D1 development team. As the one responsible for the mantra under Nintendo owes its continuing success in recent years (the “imaginative consideration of matured technology”), Yokoi headed… Continue reading →
Overview / Review of Tecmo’s 1987 NES game, Rygar.
Though it shares its name with the Tecmo coin-op game released in 1986, Rygar for the NES bears little resemblance to its namesake. Transmuting a coin-munching side-scrolling action game into an action adventure title with strong RPG elements, the Nintendo version of Rygar avoids becoming a subpar port on weaker hardware… Continue reading →
Overview / Review of Nintendo’s 1987 NES game, The Legend of Zelda.
Shigeru Miyamoto, the legendary producer and designer of many of Nintendo’s biggest hits, is easily one of the most important and influential creative forces the industry has ever seen, almost single-handedly building Nintendo into the empire it became virtually overnight. Following the creation of some of gaming’s most beloved… Continue reading →
Overview / Review of Broderbund’s 1987 NES game, Deadly Towers.
Deadly Towers presents an interesting conundrum when viewed in hindsight. When originally released in North America in the fall of 1987, it represented an interesting twist on the established RPG and action game conventions of the time, and it sold reasonably well. With nearly three decades having passed since Deadly Towers’ NES appearance, however, it has become one of the most reviled game titles of all-time… Continue reading →
Overview / Review of Konami’s 1987 NES game, Castlevania.
The first of a legendary series, Konami’s Castlevania was one of the first games to truly prove the worth of third-party developers to Nintendo. As an extraordinarily well polished first offering in what would become one of the most prolific series of all time, Castlevania stands as a testament to the skill and sheer willpower of the crew at Konami; not only is the game aesthetically light years… Continue reading →
Overview / Review of Nintendo’s 1987 NES game, Rad Racer.
Long before building their reputation as an indomitable RPG juggernaut, developer Square produced a sleeper hit with their 1987 arcade style racing title, Rad Racer. Though it bore a striking resemblance to Sega’s 1986 arcade smash Outrun… Continue reading →
Overview / Review of SNK’s 1987 NES game, Ikari Warriors.
Ikari Warriors is an adaptation of the beloved SNK 1986 arcade game of the same name. Heavily inspired by Capcom’s Commando and Sylvester Stallone’s 1985 movie Rambo: First Blood Part II (the game takes its name from the Japanese title, ランボー怒りの脱出… Continue reading →
Overview / Review of Capcom’s 1987 NES game, Mega Man.
As Capcom’s first game designed specifically with the home based console in mind, Mega Man was a pioneer in the video gaming world. Though it never reached the heights of financial or critical success that its sequels would eventually receive, Capcom’s premier original NES game… Continue reading →